Gaming Anniversaries August 5- Super Mario World 2: Yoshi’s Island

Released August 5, 1995- Super Mario World 2: Yoshi’s Island

Super Mario World 2: Yoshi’s Island hit the Japanese market on this day in 95′. For the Super Famicom.

Super Mario Worlds 2 is actually somewhat of a prequel to Super Mario World. But it’s also a sequel. Weird huh?

The events of the game take place in the past. Baby Mario and his twin brother Baby Luigi have been kidnapped by the evil Kamek. However, somewhere along the way, Kamek drops Mario onto Yoshi’s island.

The Yoshi’s are trying to return Baby Mario to his parents. Unfortunately, upon realizing what had happened Kamek sent hordes of enemies to re-kidnap Mario.

Players will take control over different colored Yoshi’s. Completing tasks such as collecting flowers and stars for bonuses and defeating enemies. Kamek sends no shortage of monsters to stop them and will change small monsters into very large difficult to defeat monsters as bosses. Mario has no powers in this game. When dropped by the Yoshi, Mario will float helplessly in a bubble unless he obtains a star power to make him invincible.

Luckily, the Yoshi’s are very skilled adventurers. They can swallow enemies and turn them into eggs. They will launch the eggs at switches and other enemies to progress through each stage. Additionally, Yoshi’s can jump fairly high and do flutter jumps to make it across long chasms. Yoshi’s can also transform to make it through levels. Turning themselves into vehicles such as helicopters and submarines.

How was it received?

Many different mechanics from later Super Mario games started in Yoshi’s island. Making it one of the top-tier games for the Super Nintendo.

Yoshi’s Island received praise in the market near instantly for its endearing gameplay and cute mechanics. Ultimately leading to phenomenal sales worldwide, with spin-off games and sequels added later. Ultimately, the game is considered an absolute “masterpiece” on the system. Bringing renown to Yoshi as a character and further merit to Shigeru Miyamoto’s artistic prowess.

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Living in St.John's Newfoundland, Dave has been a gamer all of his life. Starting with the NES and working both backwards and forwards, he intends to play the new along with the old!